SessionDataSource
@objc
public protocol SessionDataSource : AnyObject, NSObjectProtocol
Payment data source.
-
Transaction mode.
Declaration
Swift
@objc optional var mode: TransactionMode { get }
-
Details of the person who pays. Although the type is nullable, in order to start payment, customer should be nonnull.
Declaration
Swift
@objc var customer: Customer? { get }
-
Transaction currency code. Although the type is nullable, in order to start payment, currency should be nonnull.
Declaration
Swift
@objc optional var currency: Currency? { get }
-
Payment/Authorization amount.
Declaration
Swift
@objc optional var amount: Decimal { get }
-
Items to pay for.
Declaration
Swift
@objc optional var items: [PaymentItem]? { get }
-
List of merchant desired destination accounts to receive money from payment transactions.
Declaration
Swift
@objc optional var destinations: [Destination]? { get }
-
Merchant ID. Optional. Useful when you have multiple Tap accounts and would like to do the
switch
on the fly within the single app.Declaration
Swift
@objc optional var merchantID: String? { get }
-
Taxes.
Declaration
Swift
@objc optional var taxes: [Tax]? { get }
-
Shipping options.
Declaration
Swift
@objc optional var shipping: [Shipping]? { get }
-
Post URL. The URL that will be called by Tap system notifying that payment has succeed or failed.
Declaration
Swift
@objc optional var postURL: URL? { get }
-
Description of the payment.
Declaration
Swift
@objc optional var paymentDescription: String? { get }
-
Additional information you would like to pass along with the transaction.
Declaration
Swift
@objc optional var paymentMetadata: Metadata? { get }
-
Payment reference. Implement this property to keep a reference to the transaction on your backend.
Declaration
Swift
@objc optional var paymentReference: Reference? { get }
-
Payment statement descriptor.
Declaration
Swift
@objc optional var paymentStatementDescriptor: String? { get }
-
Defines if 3D secure check is required.
Declaration
Swift
@objc optional var require3DSecure: Bool { get }
-
Receipt dispatch settings.
Declaration
Swift
@objc optional var receiptSettings: Receipt? { get }
-
Action to perform after authorization succeeds.
Declaration
Swift
@objc optional var authorizeAction: AuthorizeAction { get }
-
Defines if same card can be saved more than once. Default is
true
.Declaration
Swift
@objc optional var allowsToSaveSameCardMoreThanOnce: Bool { get }
-
Defines if save card switch is on by default.
Note
If value of this property istrue
, then switch will be remaining off until card information is filled and valid. And after will be toggled on automatically.Declaration
Swift
@objc optional var isSaveCardSwitchOnByDefault: Bool { get }